Party Pooper

Tinsel was pre-baked to cards for model optimization and easier skinning.

This model was brought through the full game ready character pipeline; from sketch to real-time model rendered in Blender EEVEE.

This model was brought through the full game ready character pipeline; from sketch to real-time model rendered in Blender EEVEE.

Party Pooper

Original character artwork "Party Pooper"

I created this grumpy guy as a way to learn the full character creation pipeline.

Base sculpt -> ZBrush
Textures -> Substance Painter
Retopology, Rigging, and Rendering -> Blender